Writing For The Multibillion Dollar Video Game Industry Is Unlike Writing For Any Other Medium Slay The Dragon Will Help You Understand The Challenges And Offer Creative Solutions To Writing For A Medium Where The Audience Not Only Demands A Great Story, But To Be A Driving Force Within It Aimed At Traditional Writers Who Want To Learn Interactive Narrative As Well As Game Creators Who Want To Tell Better, Emotionally Involving Stories, The Book Is Written By Two Creative Veterans Of Both Hollywood And Nerdyhood Through Lively Discussions And Self Paced Exercises, Bryant And Giglio Step You Such Topics As The No Act Structure Of Video Games Writing Great Game Characters Making Gameplay Emotionally Meaningful And Bringing Your Game World Alive.
Is a well-known author, some of his books are a fascination for readers like in the
- 232 pages
- Slay the Dragon
- Robert Denton Bryant
- 25 January 2017 Robert Denton Bryant